Layout(“Keybinding_MoveBackward”, “&Keybinding_MoveBackward&”) Layout(“Keybinding_MoveForward”, “&Keybinding_MoveForward&”) LayoutKeybinding(“Keybinding_Sprint”, _CATEGORY_BASE, _COLLIDE_BASE)Īction(_ACTION_SPRINT_TOGGLE) // EInputTarget_Player, EInputDevice_Keyboard, EKey_VĪction(_ACTION_SPRINT) //EInputTarget_Player, EInputDevice_Keyboard, EKey_V RemoveAction(_ACTION_SPRINT_TOGGLE, EInputDevice_Keyboard) ĪddAction(_ACTION_SPRINT, EInputTarget_Player, EInputDevice_Keyboard, false, EKey_V, false, false) RemoveAction(_ACTION_SPRINT, EInputDevice_Keyboard) ĪddAction(_ACTION_SPRINT_TOGGLE, EInputTarget_Player, EInputDevice_Keyboard, false, EKey_V, false, false) To add the keybind to V (to fix conflict with dash and dart skills)ĪddAction(_ACTION_SPRINT,EInputTarget_Player, EInputDevice_Keyboard, false, EKey_V, false, false) If you already have a mod who replace this file, you can modify it yourselfįind Param(“SprintWithoutInput”, “1”) and change it’s value to 0 (zero) to force the walking state.Īlso altered scripts/inputs/inputs_keyboard.scr This mod alter player/player_variables.scr file. \Steam\steamapps\common\Dying Light 2\ph\source\ Put this file in your Dying light 2 directory here. Version 1.2 : fixed keybind conflict with dart and dash skills. You can also change the keybind directly in the parameters menu ingame Re-implemented keyboard keybind for sprint A temporary workaround for Mouse+Keyboard Users who want to walk instead of always running.
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